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Puckworld: A New Dawn

  ACT 1 — The Gathering Storm INT. DUCKS’ HIDEOUT — WAR ROOM — NIGHT The glow of Puckworld’s twin moons filters through the battered windows as Wildwing stands before a digital map, his mask reflecting a steely determination. Beside him, Duke polishes his sword, Grin meditates, Tanya hacks into Saurian comms, and Mallory loads her plasma puck launcher. Two new faces join the team: Mirage , a reserved, keen-eyed tactician with a mysterious air, and Fantasma Gora , a whirlwind of energy whose feathers shimmer with spectral light. Wildwing (softly): "This is it. One last shot to take back our home." Mallory (grinning): "And this time, we've got backup." Mirage and Fantasma’s Story As the team prepares, Mirage quietly recounts to Tanya and Grin their harrowing escape from Lord Dragaunus’s fortress . Mirage, once a captive spy forced to serve, used her cunning and illusions to slip away. Fantasma, with the power to phase through matter and summon...